GREE

GREE Forum - Powered by vBulletin
+ Reply to Thread
Results 1 to 3 of 3

Thread: Math and combat calculations... in progress

  1. #1
    Junior Member
    Join Date
    Apr 2012
    Posts
    12

    Math and combat calculations... in progress

    I've been trying to do some figuring on combat odds and I have some assumptions I would like to test however I will need help. If someone wants to help me test some things my G+ email is Linbog2@gmail.com

    My tests will be roughly 'how many of X unit does it take to beat Y unit? Win Rate?' and 'How much does that change with defense stat?'

  2. #2
    Junior Member
    Join Date
    Apr 2012
    Posts
    12
    So I have a fairly limited data set and a couple of figures don't quite line up(+/-1) but my guess as to 'Hero Damage' is: Hero Strength/2 + Weapon Atk + Armor Atk

    If anyone has numbers that do not follow this general rule please post(or private message if you want it secret): Level, Class, Attack, Defense, Hero Strength, Weapon Attack, Weapon Defense, Armor Attack, Armor Defense, Hero Defense and Dodge Rate
    Last edited by Linbog; 05-02-2012 at 06:44 PM.

  3. #3
    Junior Member
    Join Date
    Apr 2012
    Posts
    12
    Additionally it looks like Dodge Rating is very closely related to Armor Defense value in most cases. I'm guessing but it might be higher of Defense skill/4.5 OR Armor Defense, or there is some Character Level factor in somewhere.
    Last edited by Linbog; 05-02-2012 at 06:43 PM.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts