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Thread: Destroying boost building doesn't take effect until you leave and come back?

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    Senior Member What?'s Avatar
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    Destroying boost building doesn't take effect until you leave and come back?

    I found an opponent and he had two lvl 10 boost buildings and I lost 5 fight in a row so I then destroyed his boost buildings and attacked again and lost 4 times in a row. I then left and came back and won 10 times in a row. Do you really have to leave and come back for the destroyed building to take effect? If so that kind of defeats the purpose of destroying the boost building if they are still functioning after they are destroyed.
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    Senior Member Jp lfs's Avatar
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    Skill point distribution is the x-factor, I think. So it may have been that. I usually go boost first, then infirmary, then major defensive buildings. I also take out the shipyard and advanced airbase. I think if those are toast, the units can't come out to play, but I'm not positive. It sure seemed like it when I was at war with a jerk a few weeks ago.
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    Senior Member overkill 280's Avatar
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    Quote Originally Posted by Jp lfs View Post
    Skill point distribution is the x-factor, I think. So it may have been that. I usually go boost first, then infirmary, then major defensive buildings. I also take out the shipyard and advanced airbase. I think if those are toast, the units can't come out to play, but I'm not positive. It sure seemed like it when I was at war with a jerk a few weeks ago.
    Do you not lose as many units taking out those buildings first, as compared to just going straight after a money building?
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    @Jp so you think, taking out a unit building means that type can't be brought to the battle? That's an interesting idea. I'd love to know if that's correct.

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    Quote Originally Posted by StuN View Post
    @Jp so you think, taking out a unit building means that type can't be brought to the battle? That's an interesting idea. I'd love to know if that's correct.
    That would be awesome but it isn't the case...

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    Senior Member Jp lfs's Avatar
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    Quote Originally Posted by War Priest View Post
    That would be awesome but it isn't the case...
    I admit I may be wrong, but when a super vicious rival tore me up a few weeks ago, I hit revenge without checking my base first, and it seemed like some of my units were missing from my attack. Not anxious to try this out in the future. But if it DOES work, I will certainly do it to others.
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    Quote Originally Posted by Jp lfs View Post
    I admit I may be wrong, but when a super vicious rival tore me up a few weeks ago, I hit revenge without checking my base first, and it seemed like some of my units were missing from my attack. Not anxious to try this out in the future. But if it DOES work, I will certainly do it to others.
    I think they purposly left this idea out because if we raided all their unit buildings there would be nothing left for battle. I have even raided every unit, boost, and money building one peoples bases and their units still came into battle. Like I said, I think they purposly left that out for that reason.

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    Thanks for clearing that up WP, I was seriously worried I'd have to have yet another rethink about my def. sent you an ally req btw 😃

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    yeah I sent you a req. as well WP, Gen McAndrew. I'm a fair few levels and many thousand att/def lower than you on this game though!

  10. #10
    Senior Member Jp lfs's Avatar
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    Quote Originally Posted by War Priest View Post
    I think they purposly left this idea out because if we raided all their unit buildings there would be nothing left for battle. I have even raided every unit, boost, and money building one peoples bases and their units still came into battle. Like I said, I think they purposly left that out for that reason.
    Sorry for the misinformation. I will be losing a lot of battles in the near future, so I will get a chance to further explore this idea.
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